'use client';
import { Canvas } from '@react-three/fiber';
import {
CameraControls,
Line,
Text,
} from '@react-three/drei';
import { Suspense, useEffect, useRef, useState } from 'react';
import Surreal from 'surrealdb';
// Define the shape of nodes and links from DB
interface NodeData {
id: string;
title: string;
coords_3d: [number, number, number];
}
interface LinkData {
in: string; // from node id
out: string; // to node id
}
// 1. The 3D Node Component
function Node({ node, onNodeClick }: { node: NodeData; onNodeClick: (node: NodeData) => void }) {
const [hovered, setHovered] = useState(false);
const [clicked, setClicked] = useState(false);
return (
{
e.stopPropagation();
onNodeClick(node);
setClicked(!clicked);
}}
onPointerOver={(e) => {
e.stopPropagation();
setHovered(true);
}}
onPointerOut={() => setHovered(false)}
>
{/* Show title on hover or click */}
{(hovered || clicked) && (
{node.title}
)}
);
}
// 2. The Main Scene Component
export function ThoughtGalaxy() {
const [nodes, setNodes] = useState([]);
const [links, setLinks] = useState([]);
const cameraControlsRef = useRef(null);
// Fetch data from SurrealDB on mount
useEffect(() => {
async function fetchData() {
// Client-side connection
const db = new Surreal();
await db.connect(process.env.NEXT_PUBLIC_SURREALDB_WSS_URL!);
// Get the token from the cookie
const tokenCookie = document.cookie
.split('; ')
.find((row) => row.startsWith('ponderants-auth='));
if (!tokenCookie) {
console.error('[ThoughtGalaxy] No auth token found');
return;
}
const token = tokenCookie.split('=')[1];
await db.authenticate(token);
// Fetch nodes that have coordinates
const nodeResults = await db.query<[NodeData[]]>(
'SELECT id, title, coords_3d FROM node WHERE coords_3d != NONE'
);
setNodes(nodeResults[0] || []);
// Fetch links
const linkResults = await db.query<[LinkData[]]>('SELECT in, out FROM links_to');
setLinks(linkResults[0] || []);
console.log(`[ThoughtGalaxy] Loaded ${nodeResults[0]?.length || 0} nodes and ${linkResults[0]?.length || 0} links`);
}
fetchData();
}, []);
// Map links to node positions
const linkLines = links
.map((link) => {
const startNode = nodes.find((n) => n.id === link.in);
const endNode = nodes.find((n) => n.id === link.out);
if (startNode && endNode) {
return {
start: startNode.coords_3d,
end: endNode.coords_3d,
};
}
return null;
})
.filter(Boolean) as { start: [number, number, number]; end: [number, number, number] }[];
// Camera animation
const handleNodeClick = (node: NodeData) => {
if (cameraControlsRef.current) {
cameraControlsRef.current.smoothTime = 0.8;
cameraControlsRef.current.setLookAt(
node.coords_3d[0] + 1,
node.coords_3d[1] + 1,
node.coords_3d[2] + 1,
node.coords_3d[0],
node.coords_3d[1],
node.coords_3d[2],
true // Enable smooth transition
);
}
};
return (
);
}