Created detailed markdown plans for all items in todo.md: 1. 01-playwright-scaffolding.md - Base Playwright infrastructure 2. 02-magnitude-tests-comprehensive.md - Complete test coverage 3. 03-stream-ai-to-deepgram-tts.md - TTS latency optimization 4. 04-fix-galaxy-node-clicking.md - Galaxy navigation bugs 5. 05-dark-light-mode-theme.md - Dark/light mode with dynamic favicons 6. 06-fix-double-border-desktop.md - UI polish 7. 07-delete-backup-files.md - Code cleanup 8. 08-ai-transition-to-edit.md - Intelligent node creation flow 9. 09-umap-minimum-nodes-analysis.md - Technical analysis Each plan includes: - Detailed problem analysis - Proposed solutions with code examples - Manual Playwright MCP testing strategy - Magnitude test specifications - Implementation steps - Success criteria Ready to implement in sequence. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
255 lines
6.9 KiB
Markdown
255 lines
6.9 KiB
Markdown
# Plan: Analysis - Why Wait for Three Nodes Before UMAP?
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**Priority:** LOW - Analysis and potential optimization
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**Dependencies:** None
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**Affects:** User experience for early galaxy usage
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## Question
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Why do we wait until the user has created 3 nodes before running UMAP to calculate 3D coordinates? Is this an arbitrary choice or is there a technical reason?
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## Current Implementation
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```typescript
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// app/api/nodes/route.ts (lines 277-305)
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const totalNodes = countResult[0]?.[0]?.total || 0;
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if (totalNodes >= 3) {
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// Trigger UMAP calculation
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fetch(`${process.env.NEXT_PUBLIC_APP_URL}/api/calculate-graph`, {
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method: 'POST',
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headers: { 'Cookie': cookieHeader },
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});
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}
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```
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## UMAP Technical Requirements
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### Minimum Data Points
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UMAP (Uniform Manifold Approximation and Projection) is a dimensionality reduction algorithm. Let's investigate its minimum requirements:
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1. **Mathematical minimum**: UMAP needs at least `nNeighbors + 1` data points
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- Our config: `nNeighbors: Math.min(15, nodes.length - 1)`
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- So technically we need minimum 2 points
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2. **Practical minimum**: With 1-2 points, the projection is trivial:
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- 1 point: Just sits at origin [0, 0, 0]
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- 2 points: Linear projection on single axis
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- 3+ points: Meaningful 3D spatial distribution
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3. **Meaningful visualization**: For interesting galaxy visualization:
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- 1 node: Just a single sphere (boring)
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- 2 nodes: Two spheres in a line (boring)
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- 3 nodes: Triangle configuration (starting to be interesting)
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- 4+ nodes: Complex 3D structure (compelling)
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## Options to Consider
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### Option 1: Keep Current (3-node minimum) ✅ RECOMMENDED
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**Pros:**
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- Ensures meaningful visualization
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- UMAP produces better results with more data
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- Avoids wasted computation on trivial cases
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- User has enough content to make galaxy worth exploring
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**Cons:**
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- User can't see galaxy until 3rd node
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- Feels like arbitrary limitation
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### Option 2: Allow 1+ nodes (Calculate always)
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**Pros:**
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- Galaxy available immediately
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- No waiting for 3rd node
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- Simpler logic
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**Cons:**
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- 1-2 nodes produce boring visualization (single point, line)
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- Wasted UMAP computation on trivial cases
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- Poor user experience showing "empty" galaxy
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### Option 3: Fallback Layout for 1-2 Nodes
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**Pros:**
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- Galaxy available immediately
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- 1-2 nodes get simple predetermined positions
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- UMAP kicks in at 3+ for interesting layout
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- Best of both worlds
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**Cons:**
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- More complex implementation
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- Potential confusion when layout suddenly changes at 3rd node
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```typescript
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function calculateNodePositions(nodes: NodeData[]): NodeData[] {
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if (nodes.length === 1) {
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// Single node at origin
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return [{
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...nodes[0],
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coords_3d: [0, 0, 0],
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}];
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}
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if (nodes.length === 2) {
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// Two nodes on X axis
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return [
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{ ...nodes[0], coords_3d: [-1, 0, 0] },
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{ ...nodes[1], coords_3d: [1, 0, 0] },
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];
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}
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// 3+ nodes: Use UMAP
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return runUMAP(nodes);
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}
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```
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### Option 4: Show Empty State with Onboarding
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**Pros:**
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- Clear communication about galaxy feature
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- Educational for new users
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- No computation wasted
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- Encourages node creation
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**Cons:**
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- More UI work
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- Doesn't solve the "when to calculate" question
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```typescript
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// app/galaxy/page.tsx
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if (nodes.length === 0) {
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return <EmptyState message="Create your first node to start your galaxy!" />;
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}
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if (nodes.length < 3) {
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return <PartialState message={`Create ${3 - nodes.length} more nodes to see your galaxy visualization!`} />;
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}
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```
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## Recommendation
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**Keep the 3-node minimum** for the following reasons:
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1. **User Experience**
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- 1-2 nodes produce boring visualizations that don't showcase the galaxy feature
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- Better to show compelling visualization from the start
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- Empty state can explain "create 3 nodes to unlock galaxy"
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2. **Technical Quality**
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- UMAP produces better results with more data points
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- 3 points is mathematical minimum for interesting 3D distribution
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- Avoids wasted computation on trivial cases
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3. **Product Story**
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- Forces users to create meaningful content before "unlocking" visualization
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- Makes galaxy feel like a reward for engagement
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- Aligns with the product vision of "network of thoughts"
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## Potential Enhancements
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### 1. Better Onboarding
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```typescript
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// Show progress toward galaxy unlock
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<Progress value={(nodes.length / 3) * 100} label={`${nodes.length}/3 nodes created`} />
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```
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### 2. Preview Mode
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```typescript
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// Show static preview of galaxy with 1-2 nodes
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<GalaxyPreview nodes={nodes} message="Create 1 more node to unlock 3D visualization!" />
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```
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### 3. Configurable Threshold
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```typescript
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// Allow power users to adjust in settings
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const UMAP_MINIMUM_NODES = userSettings.umapMinimum || 3;
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```
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## Implementation (If Changing)
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If we decide to implement Option 3 (fallback layout):
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1. **Update calculate-graph logic**
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```typescript
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if (nodes.length < 3) {
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return simpleLayout(nodes);
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}
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return umapLayout(nodes);
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```
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2. **Add simple layout function**
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```typescript
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function simpleLayout(nodes: NodeData[]): NodeData[] {
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// Predetermined positions for 1-2 nodes
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}
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```
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3. **Update API response**
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```typescript
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return NextResponse.json({
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nodes_mapped: nodes.length,
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layout_method: nodes.length < 3 ? 'simple' : 'umap',
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});
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```
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## Testing
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If implementing changes:
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### Playwright MCP Test
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```typescript
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test('Galaxy works with 1-2 nodes', async ({ page }) => {
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// Create 1 node
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await createNode(page, 'First Node');
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await page.goto('/galaxy');
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await expect(page.locator('canvas')).toBeVisible();
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// Create 2nd node
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await createNode(page, 'Second Node');
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await page.goto('/galaxy');
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await expect(page.locator('canvas')).toBeVisible();
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// Should see 2 nodes
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const nodeCount = await getNodeCount(page);
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expect(nodeCount).toBe(2);
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});
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```
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### Magnitude Test
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```typescript
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test('User understands galaxy requirement', async (agent) => {
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await agent.open('http://localhost:3000/galaxy');
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// With 0 nodes
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await agent.check('Sees message about creating nodes');
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await agent.check('Message says "3 nodes" or similar');
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// After creating 1 node
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await agent.act('Create first node');
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await agent.open('http://localhost:3000/galaxy');
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await agent.check('Sees progress toward 3 nodes');
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});
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```
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## Success Criteria
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- ✅ Clear documentation of why 3-node minimum exists
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- ✅ User understands requirement through UI/messaging
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- ✅ If changed: Works correctly with 1-2 nodes
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- ✅ If changed: Smooth transition to UMAP at 3+ nodes
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- ✅ Tests pass
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## Files to Update (if implementing changes)
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1. `app/api/calculate-graph/route.ts` - Add fallback layout logic
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2. `app/galaxy/page.tsx` - Add better onboarding messaging
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3. `docs/architecture.md` - Document decision (create if needed)
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## Files to Create
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1. `docs/decisions/umap-minimum-nodes.md` - Document the decision
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2. `tests/playwright/galaxy-onboarding.spec.ts` - If implementing changes
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3. `tests/magnitude/galaxy-onboarding.mag.ts` - If implementing changes
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